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Physarum 1.0 Stable
released this
2026-05-22 16:23:15 +00:00 | 402 commits to main since this releaseFirst stable release.
Simulation
- Multi-species stigmergy engine — three RGB species with a 3×3 interaction matrix
- Faithful M1-classical model: 3-sensor steering, rhythmic wander, chaos kicks, trail saturation
- HDR post-processing stack — bloom, motion-trail feedback, vignette, colour grading
Interface
- 15 curated mood presets with live preview thumbnails
- Editor with draggable sliders, numeric entry and per-parameter reset
- Play/pause, respawn, cinema mode
Distribution
- Installable PWA: https://jkaindl.codeberg.page/physarum/
- Native macOS app (universal binary — Apple Silicon + Intel)
Requires a WebGPU-capable browser. The macOS app needs macOS Tahoe 26 or newer.
Downloads
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Source code (ZIP)
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Source code (TAR.GZ)
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