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v0.15.0 Stable
released this
2026-06-02 14:36:09 +00:00 | 80 commits to main since this releaseAdded
- Visible transport state. The canvas corner tag now reflects the real
state — LIVE (green, pulsing), PAUSED (dim), or REC (red) —
instead of always reading "LIVE" with a forever-pulsing dot. - A first-paint loading indicator shows until the first frame actually
renders (the status no longer claims "Ready" before the canvas has pixels). - A persistent "main thread" badge appears when the compute worker can't
start, instead of a transient suffix shown only during playback.
Changed
- One clear primary action. The Play button no longer wears the glowing
primary treatment; it fills with accent only while running and is neutral
when idle, leaving WebM export as the single primary call-to-action. - Unified the sidebar dividers — the lone dashed rule is now solid, and nested
switch rows inside colour sections drop their redundant inner box.
Fixed
- A compute worker that starts but then dies (e.g. CSP under
file://) now
repaints on the main thread instead of leaving the canvas blank, and the
first-paint indicator clears reliably.
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- Visible transport state. The canvas corner tag now reflects the real